All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #45 | Duos Ranked Cup (Battle Royale) NACEvent 3· Sep 11, 11:48 PM UTC | 0 | 0 |
| #7 | Duos Ranked Cup (Battle Royale) NACEvent 3· Sep 11, 11:38 PM UTC | 1 | 0 |
| #18 | Duos Ranked Cup (Battle Royale) NACEvent 3· Sep 11, 11:14 PM UTC | 0 | 0 |
| #56 | Console Zero Build Solo Victory Cup NACEvent 2 · Round 1· Sep 6, 12:32 AM UTC | 0 | 0 |
| #51 | Console Zero Build Solo Victory Cup NACEvent 2 · Round 1· Sep 6, 12:23 AM UTC | 0 | 0 |
| #34 | Console Zero Build Solo Victory Cup NACEvent 2 · Round 1· Sep 6, 12:17 AM UTC | 0 | 17 |
| #33 | Console Zero Build Solo Victory Cup NACEvent 2 · Round 1· Sep 6, 12:07 AM UTC | 0 | 18 |
| #36 | Console Zero Build Solo Victory Cup NACEvent 2 · Round 1· Sep 5, 11:55 PM UTC | 0 | 15 |
| #20 | Console Zero Build Solo Victory Cup NACEvent 2 · Round 1· Sep 5, 11:41 PM UTC | 0 | 31 |
| #82 | Console Zero Build Solo Victory Cup NACEvent 2 · Round 1· Sep 5, 11:26 PM UTC | 0 | 0 |
| #13 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 31, 1:11 AM UTC | 1 | 0 |
| #3 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 31, 1:04 AM UTC | 1 | 0 |
| #4 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 31, 12:48 AM UTC | 1 | 0 |
| #5 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 31, 12:34 AM UTC | 0 | 0 |
| #3 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 31, 12:20 AM UTC | 1 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 31, 12:04 AM UTC | 2 | 0 |
| #18 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 11:49 PM UTC | 2 | 0 |
| #3 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 11:46 PM UTC | 1 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 11:32 PM UTC | 3 | 0 |
| #7 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 11:17 PM UTC | 0 | 0 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.