All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #4 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 1:13 AM UTC | 0 | 44 |
| #7 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 12:57 AM UTC | 1 | 34 |
| #22 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 12:41 AM UTC | 1 | 2 |
| #23 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 12:36 AM UTC | 1 | 2 |
| #18 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 12:30 AM UTC | 1 | 8 |
| #10 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 12:19 AM UTC | 0 | 22 |
| #5 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 12:03 AM UTC | 0 | 40 |
| #3 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 12, 11:46 PM UTC | 1 | 50 |
| #10 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 12, 11:30 PM UTC | 0 | 22 |
| #6 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 12, 11:15 PM UTC | 0 | 36 |
| #4 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:40 AM UTC | 3 | 46 |
| #12 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:23 AM UTC | 2 | 16 |
| #9 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:16 AM UTC | 0 | 21 |
| #10 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:07 AM UTC | 1 | 20 |
| #2 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:59 AM UTC | 2 | 54 |
| #10 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:44 AM UTC | 1 | 20 |
| #4 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:37 AM UTC | 1 | 42 |
| #4 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:25 AM UTC | 4 | 48 |
| #9 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:10 AM UTC | 3 | 27 |
| #9 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:02 AM UTC | 0 | 21 |
| #10 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:54 PM UTC | 0 | 18 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.