All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #14 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:19 PM UTC | 3 | 12 |
| #9 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:11 PM UTC | 8 | 37 |
| Victory | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:56 PM UTC | 16 | 80 |
| #16 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:23 PM UTC | 2 | 4 |
| #14 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:16 PM UTC | 4 | 14 |
| #8 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:09 PM UTC | 6 | 36 |
| #15 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:55 PM UTC | 6 | 15 |
| #4 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:47 PM UTC | 9 | 58 |
| #7 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:32 PM UTC | 3 | 33 |
| #2 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:18 PM UTC | 3 | 56 |
| #19 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:03 PM UTC | 1 | 2 |
| #5 | Duos Reload Ranked Cup (Zero Build) NACEvent 1· Aug 31, 1:55 AM UTC | 17 | 0 |
| #6 | Duos Reload Ranked Cup (Zero Build) NACEvent 1· Aug 31, 1:45 AM UTC | 8 | 0 |
| #12 | Duos Reload Ranked Cup (Zero Build) NACEvent 1· Aug 31, 1:38 AM UTC | 6 | 0 |
| #18 | Duos Reload Ranked Cup (Zero Build) NACEvent 1· Aug 31, 12:21 AM UTC | 4 | 0 |
| #6 | Duos Reload Ranked Cup (Zero Build) NACEvent 1· Aug 31, 12:16 AM UTC | 6 | 0 |
| #4 | Duos Reload Ranked Cup (Zero Build) NACEvent 1· Aug 31, 12:08 AM UTC | 15 | 0 |
| Victory | Duos Reload Ranked Cup (Zero Build) NACEvent 1· Aug 30, 11:55 PM UTC | 14 | 0 |
| Victory | Duos Reload Ranked Cup (Zero Build) NACEvent 1· Aug 30, 11:40 PM UTC | 17 | 0 |
| #6 | Duos Reload Ranked Cup (Zero Build) NACEvent 1· Aug 30, 11:25 PM UTC | 20 | 0 |
| #7 | Duos Reload Ranked Cup (Zero Build) NACEvent 1· Aug 30, 11:11 PM UTC | 2 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.