All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #14 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 3:17 PM UTC | 9 | 24 |
| #6 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 3:07 PM UTC | 14 | 50 |
| #18 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:54 PM UTC | 2 | 4 |
| #14 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:49 PM UTC | 3 | 12 |
| #19 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:42 PM UTC | 1 | 2 |
| #9 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:40 PM UTC | 9 | 39 |
| #7 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:31 PM UTC | 2 | 31 |
| #2 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:15 PM UTC | 10 | 70 |
| #2 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:00 PM UTC | 10 | 70 |
| #7 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:45 PM UTC | 4 | 35 |
| #5 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:29 PM UTC | 7 | 49 |
| #10 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:15 PM UTC | 1 | 20 |
| #21 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 7:54 PM UTC | 2 | 0 |
| #22 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 7:46 PM UTC | 2 | 0 |
| #2 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 7:37 PM UTC | 7 | 0 |
| #36 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 7:17 PM UTC | 3 | 0 |
| Victory | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 7:11 PM UTC | 12 | 0 |
| #4 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 6:52 PM UTC | 7 | 0 |
| #2 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 6:32 PM UTC | 3 | 0 |
| #4 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 6:12 PM UTC | 2 | 0 |
| #5 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 5:53 PM UTC | 1 | 0 |
| Victory | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 5:34 PM UTC | 15 | 0 |
| #14 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 5:13 PM UTC | 4 | 0 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.