All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| Victory | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 5:07 PM UTC | 1 | 62 |
| #16 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:50 PM UTC | 0 | 10 |
| #5 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:43 PM UTC | 0 | 40 |
| #6 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:27 PM UTC | 2 | 40 |
| #8 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:10 PM UTC | 1 | 30 |
| #4 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:54 PM UTC | 3 | 50 |
| #18 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:37 PM UTC | 3 | 12 |
| #14 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:28 PM UTC | 3 | 20 |
| #23 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:15 PM UTC | 0 | 0 |
| #14 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:11 PM UTC | 1 | 16 |
| #16 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 3:32 PM UTC | 0 | 0 |
| #11 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 3:25 PM UTC | 10 | 35 |
| #5 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 3:15 PM UTC | 7 | 49 |
| #11 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 2:59 PM UTC | 5 | 25 |
| #3 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 2:49 PM UTC | 8 | 61 |
| #10 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 2:32 PM UTC | 3 | 24 |
| #7 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 2:20 PM UTC | 4 | 35 |
| #7 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 2:07 PM UTC | 4 | 35 |
| #16 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 1:53 PM UTC | 2 | 4 |
| #2 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 1:46 PM UTC | 13 | 70 |
| #12 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 1:30 PM UTC | 6 | 24 |
| #10 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 1:23 PM UTC | 5 | 28 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.