All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #12 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:39 AM UTC | 6 | 24 |
| #9 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:22 AM UTC | 13 | 41 |
| #17 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:07 AM UTC | 0 | 0 |
| #3 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:03 AM UTC | 6 | 57 |
| #8 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:47 AM UTC | 2 | 28 |
| #16 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:34 AM UTC | 4 | 8 |
| #8 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:27 AM UTC | 4 | 32 |
| #2 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:11 AM UTC | 7 | 64 |
| #11 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:55 PM UTC | 1 | 17 |
| #3 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:46 PM UTC | 3 | 51 |
| #7 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:31 PM UTC | 7 | 41 |
| #4 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:17 PM UTC | 5 | 50 |
| Victory | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:29 PM UTC | 12 | 80 |
| #15 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:15 PM UTC | 3 | 9 |
| #8 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:09 PM UTC | 3 | 30 |
| #8 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:55 PM UTC | 11 | 44 |
| #2 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:42 PM UTC | 5 | 60 |
| #6 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:21 PM UTC | 2 | 34 |
| #3 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:05 PM UTC | 9 | 63 |
| #3 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:50 PM UTC | 9 | 63 |
| #2 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:33 PM UTC | 7 | 64 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.