All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #95 | Console Zero Build Solo Victory Cup NAWEvent 6 · Round 1· Oct 10, 9:27 PM UTC | 0 | 0 |
| #91 | Console Zero Build Solo Victory Cup NAWEvent 6 · Round 1· Oct 10, 9:22 PM UTC | 0 | 0 |
| #34 | Console Zero Build Solo Victory Cup NAWEvent 6 · Round 1· Oct 10, 9:20 PM UTC | 1 | 19 |
| #68 | Console Zero Build Solo Victory Cup NAWEvent 6 · Round 1· Oct 10, 9:03 PM UTC | 0 | 0 |
| #22 | Console Zero Build Solo Victory Cup NAWEvent 6 · Round 1· Oct 10, 8:56 PM UTC | 1 | 31 |
| #37 | Console Zero Build Solo Victory Cup NAWEvent 6 · Round 1· Oct 10, 8:41 PM UTC | 2 | 18 |
| #41 | Console Zero Build Solo Victory Cup NAWEvent 6 · Round 1· Oct 10, 8:26 PM UTC | 0 | 10 |
| #27 | Console Zero Build Solo Victory Cup NAWEvent 6 · Round 1· Oct 10, 8:16 PM UTC | 1 | 26 |
| #88 | Console Zero Build Solo Victory Cup MEEvent 6 · Round 1· Oct 10, 10:40 AM UTC | 0 | 0 |
| #27 | Console Zero Build Solo Victory Cup MEEvent 6 · Round 1· Oct 10, 10:36 AM UTC | 2 | 28 |
| #72 | Console Zero Build Solo Victory Cup MEEvent 6 · Round 1· Oct 10, 10:22 AM UTC | 0 | 0 |
| #34 | Console Zero Build Solo Victory Cup MEEvent 6 · Round 1· Oct 10, 10:18 AM UTC | 0 | 17 |
| #63 | Console Zero Build Solo Victory Cup MEEvent 6 · Round 1· Oct 10, 10:05 AM UTC | 0 | 0 |
| #10 | Duos Reload Ranked Cup (Zero Build) EUEvent 3· Sep 13, 7:49 PM UTC | 6 | 0 |
| #56 | Console Zero Build Solo Victory Cup MEEvent 2 · Round 1· Sep 5, 3:43 PM UTC | 0 | 0 |
| #73 | Console Zero Build Solo Victory Cup MEEvent 2 · Round 1· Sep 5, 3:36 PM UTC | 1 | 2 |
| #38 | Console Zero Build Solo Victory Cup MEEvent 2 · Round 1· Sep 5, 3:33 PM UTC | 1 | 15 |
| #17 | Console Zero Build Solo Victory Cup MEEvent 2 · Round 1· Sep 5, 3:18 PM UTC | 0 | 34 |
| #80 | Console Zero Build Solo Victory Cup MEEvent 2 · Round 1· Sep 5, 3:03 PM UTC | 0 | 0 |
1–19 of 19
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.