All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #3 | Solo Reload Ranked Cup (Battle Royale) OCEEvent 3· Sep 7, 9:03 AM UTC | 10 | 0 |
| #2 | Solo Reload Ranked Cup (Battle Royale) OCEEvent 3· Sep 7, 8:48 AM UTC | 7 | 0 |
| Victory | Solo Reload Ranked Cup (Battle Royale) OCEEvent 3· Sep 7, 8:31 AM UTC | 10 | 0 |
| #6 | Solo Reload Ranked Cup (Battle Royale) OCEEvent 3· Sep 7, 8:15 AM UTC | 9 | 0 |
| #11 | Reload ZB Duos Cash Cup OCEEvent 2 · Round 1· Sep 6, 6:11 AM UTC | 4 | 23 |
| #3 | Reload ZB Duos Cash Cup OCEEvent 2 · Round 1· Sep 6, 6:02 AM UTC | 6 | 57 |
| #18 | Reload ZB Duos Cash Cup OCEEvent 2 · Round 1· Sep 6, 5:47 AM UTC | 1 | 2 |
| #8 | Reload ZB Duos Cash Cup OCEEvent 2 · Round 1· Sep 6, 5:42 AM UTC | 5 | 34 |
| #5 | Reload ZB Duos Cash Cup OCEEvent 2 · Round 1· Sep 6, 5:26 AM UTC | 10 | 55 |
| #5 | Reload ZB Duos Cash Cup OCEEvent 2 · Round 1· Sep 6, 5:14 AM UTC | 4 | 43 |
| #7 | Reload ZB Duos Cash Cup OCEEvent 2 · Round 1· Sep 6, 5:02 AM UTC | 6 | 39 |
| #9 | Reload ZB Duos Cash Cup OCEEvent 2 · Round 1· Sep 6, 4:47 AM UTC | 2 | 25 |
| #14 | Reload ZB Duos Cash Cup OCEEvent 2 · Round 1· Sep 6, 4:37 AM UTC | 2 | 10 |
| #4 | Reload ZB Duos Cash Cup OCEEvent 2 · Round 1· Sep 6, 4:32 AM UTC | 7 | 54 |
| #19 | Reload ZB Duos Cash Cup OCEEvent 2 · Round 1· Sep 6, 4:18 AM UTC | 0 | 0 |
| #17 | Reload ZB Duos Cash Cup OCEEvent 2 · Round 1· Sep 6, 4:15 AM UTC | 0 | 0 |
| #22 | Solo Reload Ranked Cup (Zero Build) OCEEvent 2· Sep 1, 8:15 AM UTC | 5 | 0 |
| #13 | Reload ZB Duos Cash Cup OCEEvent 1 · Round 1· Aug 30, 11:03 AM UTC | 3 | 15 |
| #18 | Duos Reload Ranked Cup (Battle Royale) OCEEvent 1· Aug 30, 9:09 AM UTC | 1 | 0 |
| #2 | Arenas Test Cup OCEEvent 2· Aug 30, 8:18 AM UTC | 0 | 50 |
| #2 | Arenas Test Cup OCEEvent 1· Aug 27, 9:42 AM UTC | 0 | 50 |
| #2 | Arenas Test Cup OCEEvent 1· Aug 27, 9:28 AM UTC | 0 | 50 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.