All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #7 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 1:07 AM UTC | 2 | 36 |
| #5 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 12:53 AM UTC | 1 | 42 |
| Victory | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 12:35 AM UTC | 7 | 74 |
| #22 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 12:17 AM UTC | 1 | 2 |
| #12 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 13, 12:13 AM UTC | 2 | 22 |
| #5 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 12, 11:58 PM UTC | 4 | 48 |
| #9 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 12, 11:40 PM UTC | 1 | 26 |
| #15 | Solo Reload Victory Cup NACEvent 3 · Round 1· Oct 12, 11:26 PM UTC | 2 | 16 |
| #13 | Console Zero Build Solo Victory Cup NACEvent 6 · Round 1· Oct 10, 7:32 PM UTC | 1 | 40 |
| #35 | Console Zero Build Solo Victory Cup NACEvent 6 · Round 1· Oct 10, 7:09 PM UTC | 1 | 18 |
| #9 | Console Zero Build Solo Victory Cup NACEvent 6 · Round 1· Oct 10, 6:59 PM UTC | 4 | 50 |
| #2 | Street Fighter Cup Reload NACRound 1· Oct 10, 1:36 AM UTC | 4 | 58 |
| #10 | Street Fighter Cup Reload NACRound 1· Oct 10, 1:20 AM UTC | 7 | 32 |
| #2 | Street Fighter Cup Reload NACRound 1· Oct 10, 1:10 AM UTC | 7 | 64 |
| #12 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:52 AM UTC | 6 | 24 |
| #20 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:40 AM UTC | 0 | 0 |
| #14 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:37 AM UTC | 1 | 8 |
| #4 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:27 AM UTC | 4 | 48 |
| Victory | Street Fighter Cup Reload NACRound 1· Oct 10, 12:09 AM UTC | 11 | 80 |
| Victory | Street Fighter Cup Reload NACRound 1· Oct 9, 11:52 PM UTC | 11 | 80 |
| #10 | Street Fighter Cup Reload NACRound 1· Oct 9, 11:35 PM UTC | 5 | 28 |
| #9 | Street Fighter Cup Reload NACRound 1· Oct 9, 11:26 PM UTC | 1 | 23 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.