All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #4 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 11:32 PM UTC | 1 | 42 |
| #11 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 11:17 PM UTC | 1 | 17 |
| #15 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 11:08 PM UTC | 0 | 3 |
| #4 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 10:59 PM UTC | 0 | 40 |
| #7 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 10:45 PM UTC | 2 | 31 |
| #3 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 10:31 PM UTC | 5 | 55 |
| #20 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 10:15 PM UTC | 0 | 0 |
| #10 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 10:13 PM UTC | 4 | 26 |
| #3 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 10:05 PM UTC | 8 | 61 |
| #16 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 9:50 PM UTC | 2 | 4 |
| #2 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 9:45 PM UTC | 6 | 62 |
| #3 | Duos Ranked Cup (Battle Royale) MEEvent 2· Sep 4, 4:57 PM UTC | 1 | 0 |
| #2 | Duos Ranked Cup (Battle Royale) MEEvent 2· Sep 4, 4:37 PM UTC | 3 | 0 |
| #48 | Duos Ranked Cup (Battle Royale) EUEvent 1· Aug 29, 6:07 PM UTC | 1 | 0 |
| #7 | Duos Ranked Cup (Battle Royale) EUEvent 1· Aug 29, 6:03 PM UTC | 1 | 0 |
| #41 | Duos Ranked Cup (Battle Royale) EUEvent 1· Aug 29, 5:45 PM UTC | 0 | 0 |
| #23 | Duos Ranked Cup (Battle Royale) EUEvent 1· Aug 29, 5:41 PM UTC | 4 | 0 |
| #34 | Duos Ranked Cup (Battle Royale) EUEvent 1· Aug 29, 5:32 PM UTC | 1 | 0 |
| #28 | Duos Ranked Cup (Battle Royale) EUEvent 1· Aug 29, 5:28 PM UTC | 0 | 0 |
| #36 | Duos Ranked Cup (Battle Royale) EUEvent 1· Aug 29, 5:19 PM UTC | 1 | 0 |
| #35 | Duos Ranked Cup (Battle Royale) EUEvent 1· Aug 29, 5:16 PM UTC | 3 | 0 |
| #20 | Duos Ranked Cup (Battle Royale) EUEvent 1· Aug 29, 5:10 PM UTC | 1 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.