All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #4 | Duos Reload Ranked Cup (Battle Royale) EUEvent 3· Sep 13, 6:32 PM UTC | 19 | 0 |
| #19 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 1:15 PM UTC | 1 | 2 |
| #17 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 1:13 PM UTC | 5 | 10 |
| #14 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 1:09 PM UTC | 5 | 16 |
| #12 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 1:03 PM UTC | 8 | 28 |
| #3 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:54 PM UTC | 17 | 65 |
| #2 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:43 PM UTC | 19 | 70 |
| #13 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:26 PM UTC | 6 | 21 |
| #9 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:19 PM UTC | 13 | 41 |
| #9 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:07 PM UTC | 11 | 41 |
| Victory | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 11:54 AM UTC | 31 | 80 |
| #4 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 11:39 AM UTC | 11 | 60 |
| #6 | Solo Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 25, 8:09 PM UTC | 9 | 0 |
| #9 | Solo Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 25, 7:54 PM UTC | 9 | 0 |
| #9 | Solo Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 25, 7:40 PM UTC | 13 | 0 |
| #24 | Solo Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 25, 7:24 PM UTC | 2 | 0 |
| #7 | Solo Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 25, 7:18 PM UTC | 7 | 0 |
| #6 | Solo Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 25, 7:04 PM UTC | 12 | 0 |
| #5 | Solo Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 25, 6:48 PM UTC | 10 | 0 |
| #3 | Solo Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 25, 6:35 PM UTC | 8 | 0 |
| #6 | Solo Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 25, 6:19 PM UTC | 8 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.