All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #11 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 11, 9:32 PM UTC | 0 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 11, 9:22 PM UTC | 0 | 0 |
| #12 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 11, 9:15 PM UTC | 7 | 0 |
| #28 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 11:37 PM UTC | 0 | 0 |
| #25 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 11:30 PM UTC | 2 | 0 |
| #30 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 11:21 PM UTC | 2 | 0 |
| #46 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 11:14 PM UTC | 0 | 0 |
| #40 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 11:10 PM UTC | 0 | 0 |
| #45 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 11:06 PM UTC | 0 | 0 |
| Victory | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 11:01 PM UTC | 5 | 0 |
| #3 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 10:37 PM UTC | 9 | 0 |
| #5 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 10:14 PM UTC | 9 | 0 |
| #51 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 9:52 PM UTC | 0 | 0 |
| #6 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 9:49 PM UTC | 7 | 0 |
| #7 | Street Fighter Cup Reload BRRound 1· Oct 9, 11:24 PM UTC | 1 | 29 |
| #4 | Street Fighter Cup Reload BRRound 1· Oct 9, 11:08 PM UTC | 7 | 54 |
| #20 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:52 PM UTC | 0 | 0 |
| #19 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:48 PM UTC | 0 | 0 |
| #15 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:42 PM UTC | 2 | 7 |
| #17 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:33 PM UTC | 2 | 4 |
| #12 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:28 PM UTC | 2 | 16 |
| #12 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:18 PM UTC | 5 | 22 |
| #3 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:07 PM UTC | 6 | 57 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.