All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| Victory | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 2:04 AM UTC | 7 | 0 |
| #67 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 1:45 AM UTC | 0 | 0 |
| #63 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 1:41 AM UTC | 0 | 0 |
| #26 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 1:34 AM UTC | 1 | 0 |
| #21 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 1:19 AM UTC | 1 | 0 |
| #5 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 1:04 AM UTC | 3 | 0 |
| #23 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 12:44 AM UTC | 2 | 0 |
| #13 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 12:29 AM UTC | 0 | 0 |
| #19 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 12:10 AM UTC | 1 | 0 |
| #6 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 14, 11:55 PM UTC | 2 | 0 |
| #48 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 14, 11:35 PM UTC | 0 | 0 |
| #8 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 12:07 AM UTC | 2 | 0 |
| #5 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 13, 11:58 PM UTC | 0 | 0 |
| #3 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 13, 11:43 PM UTC | 0 | 0 |
| #7 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 13, 11:27 PM UTC | 1 | 0 |
| #10 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 13, 11:15 PM UTC | 2 | 0 |
| #32 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 12, 11:49 PM UTC | 0 | 19 |
| #77 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 12, 11:33 PM UTC | 0 | 0 |
| #20 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 12, 11:28 PM UTC | 0 | 31 |
| #40 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 12, 11:13 PM UTC | 0 | 11 |
| #74 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 12, 11:03 PM UTC | 0 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.