All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #12 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 1:17 AM UTC | 1 | 0 | — |
| #6 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 1:12 AM UTC | 3 | 0 | — |
| #6 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 12:56 AM UTC | 3 | 0 | — |
| #3 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 12:42 AM UTC | 1 | 0 | — |
| #11 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 12:29 AM UTC | 3 | 0 | — |
| #6 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 12:22 AM UTC | 2 | 0 | — |
| #8 | Arenas Test Cup NACEvent 5· Sep 7, 12:45 AM UTC | 4 | 24 | 1,230 |
| #8 | Arenas Test Cup NACEvent 5· Sep 7, 12:32 AM UTC | 2 | 24 | 734 |
| #12 | Arenas Test Cup NACEvent 5· Sep 6, 11:53 PM UTC | 3 | 8 | 894 |
| #5 | Arenas Test Cup NACEvent 5· Sep 6, 11:42 PM UTC | 4 | 36 | 1,141 |
| #14 | Duos Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 1:56 AM UTC | 1 | 0 | — |
| #36 | Duos Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 1:47 AM UTC | 0 | 0 | — |
| #4 | Duos Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 1:43 AM UTC | 1 | 0 | — |
| #5 | Duos Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 1:26 AM UTC | 1 | 0 | — |
| #22 | Duos Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 1:09 AM UTC | 2 | 0 | — |
| #23 | Duos Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 1:02 AM UTC | 0 | 0 | — |
| #5 | Duos Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 12:55 AM UTC | 3 | 0 | — |
| #24 | Duos Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 12:36 AM UTC | 1 | 0 | — |
| #30 | Duos Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 12:27 AM UTC | 2 | 0 | — |
| #26 | Duos Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 12:21 AM UTC | 2 | 0 | — |
| #49 | Duos Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 12:16 AM UTC | 0 | 0 | — |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.