All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #19 | Solo Ranked Cup (Battle Royale) BREvent 6· Oct 5, 9:15 PM UTC | 0 | 0 |
| #37 | Solo Ranked Cup (Battle Royale) BREvent 4· Sep 14, 9:33 PM UTC | 0 | 0 |
| #5 | Solo Ranked Cup (Battle Royale) BREvent 4· Sep 14, 9:22 PM UTC | 3 | 0 |
| #30 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 9:58 PM UTC | 2 | 0 |
| #22 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 9:53 PM UTC | 3 | 0 |
| #35 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 9:42 PM UTC | 2 | 0 |
| #6 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 9:36 PM UTC | 1 | 0 |
| #27 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 9:18 PM UTC | 2 | 0 |
| #39 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 9:11 PM UTC | 0 | 0 |
| #34 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 9:06 PM UTC | 3 | 0 |
| #11 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 11:13 PM UTC | 0 | 15 |
| #7 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 11:03 PM UTC | 6 | 39 |
| #5 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 10:49 PM UTC | 8 | 51 |
| #8 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 10:34 PM UTC | 2 | 28 |
| #14 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 10:22 PM UTC | 3 | 12 |
| #9 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 10:11 PM UTC | 2 | 25 |
| Victory | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:58 PM UTC | 23 | 80 |
| #12 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:43 PM UTC | 3 | 18 |
| #17 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:38 PM UTC | 4 | 8 |
| #7 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:32 PM UTC | 5 | 37 |
| #20 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:18 PM UTC | 3 | 6 |
| #9 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:13 PM UTC | 3 | 27 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.