All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #30 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 1:36 PM UTC | 0 | 21 |
| #71 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 1:20 PM UTC | 2 | 4 |
| #97 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 1:11 PM UTC | 0 | 0 |
| #10 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 1:06 PM UTC | 8 | 57 |
| #31 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:47 PM UTC | 1 | 22 |
| #83 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:31 PM UTC | 0 | 0 |
| #5 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:28 PM UTC | 3 | 52 |
| #57 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:09 PM UTC | 2 | 4 |
| #2 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:30 AM UTC | 7 | 64 |
| #3 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:14 AM UTC | 8 | 61 |
| #20 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:58 AM UTC | 0 | 0 |
| #11 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:54 AM UTC | 1 | 17 |
| #18 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:42 AM UTC | 2 | 4 |
| #17 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:37 AM UTC | 2 | 4 |
| #2 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:32 AM UTC | 11 | 70 |
| #14 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:16 AM UTC | 5 | 16 |
| #12 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:07 AM UTC | 2 | 16 |
| Victory | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:57 PM UTC | 11 | 80 |
| Victory | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:41 PM UTC | 23 | 80 |
| #5 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:25 PM UTC | 4 | 43 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.