All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #71 | Console Zero Build Solo Victory Cup NAWEvent 6 · Round 1· Oct 10, 9:09 PM UTC | 0 | 0 |
| #26 | Console Zero Build Solo Victory Cup NAWEvent 6 · Round 1· Oct 10, 9:03 PM UTC | 0 | 25 |
| #30 | Console Zero Build Solo Victory Cup NAWEvent 6 · Round 1· Oct 10, 8:43 PM UTC | 0 | 21 |
| #19 | Console Zero Build Solo Victory Cup NAWEvent 6 · Round 1· Oct 10, 8:27 PM UTC | 0 | 32 |
| #34 | Console Zero Build Solo Victory Cup NACEvent 6 · Round 1· Oct 10, 8:10 PM UTC | 0 | 17 |
| #21 | Console Zero Build Solo Victory Cup NACEvent 6 · Round 1· Oct 10, 7:51 PM UTC | 0 | 30 |
| #15 | Console Zero Build Solo Victory Cup NACEvent 6 · Round 1· Oct 10, 7:32 PM UTC | 0 | 36 |
| #27 | Console Zero Build Solo Victory Cup NACEvent 6 · Round 1· Oct 10, 7:15 PM UTC | 0 | 24 |
| #4 | Console Zero Build Solo Victory Cup NACEvent 6 · Round 1· Oct 10, 6:59 PM UTC | 0 | 47 |
| #17 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 10, 12:14 AM UTC | 1 | 2 |
| #3 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 10, 12:06 AM UTC | 3 | 51 |
| #3 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 11:47 PM UTC | 3 | 51 |
| #20 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 11:26 PM UTC | 1 | 2 |
| #4 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 11:20 PM UTC | 5 | 50 |
| #11 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 11:03 PM UTC | 2 | 19 |
| #9 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:50 PM UTC | 1 | 23 |
| #6 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:36 PM UTC | 3 | 36 |
| #2 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:20 PM UTC | 4 | 58 |
| #5 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:04 PM UTC | 1 | 37 |
| #7 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 9:48 PM UTC | 6 | 39 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.