All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #22 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 11:03 PM UTC | 1 | 2 |
| #23 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:58 PM UTC | 1 | 2 |
| #12 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:54 PM UTC | 3 | 24 |
| #14 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:45 PM UTC | 3 | 20 |
| #7 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:31 PM UTC | 1 | 34 |
| #10 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:14 PM UTC | 3 | 28 |
| Victory | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:59 PM UTC | 7 | 74 |
| #6 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:41 PM UTC | 1 | 38 |
| #14 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:22 PM UTC | 0 | 14 |
| #23 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:13 PM UTC | 0 | 0 |
| #17 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 6:59 PM UTC | 3 | 6 |
| #18 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 6:53 PM UTC | 1 | 2 |
| #16 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 6:50 PM UTC | 3 | 6 |
| #17 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 6:45 PM UTC | 0 | 0 |
| #4 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 6:41 PM UTC | 4 | 48 |
| #6 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 6:25 PM UTC | 3 | 36 |
| #2 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 6:10 PM UTC | 11 | 70 |
| #20 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 5:54 PM UTC | 0 | 0 |
| #2 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 5:52 PM UTC | 7 | 64 |
| #17 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 5:36 PM UTC | 1 | 2 |
| #9 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 5:31 PM UTC | 8 | 37 |
| #4 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 5:19 PM UTC | 5 | 50 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.