All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #11 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:37 PM UTC | 2 | 19 |
| #8 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:25 PM UTC | 4 | 32 |
| #10 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:11 PM UTC | 3 | 24 |
| #4 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 3:32 PM UTC | 2 | 44 |
| #18 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 3:19 PM UTC | 0 | 0 |
| #5 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 3:16 PM UTC | 5 | 45 |
| #5 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 3:00 PM UTC | 3 | 41 |
| #9 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:45 PM UTC | 1 | 23 |
| #9 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:34 PM UTC | 0 | 21 |
| #5 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:24 PM UTC | 5 | 45 |
| #6 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:09 PM UTC | 1 | 32 |
| #8 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:57 PM UTC | 5 | 34 |
| #2 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:43 PM UTC | 1 | 52 |
| Victory | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:27 PM UTC | 4 | 68 |
| #10 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:11 PM UTC | 4 | 26 |
| #36 | Duos Ranked Cup (Battle Royale) EUEvent 2· Sep 4, 6:00 PM UTC | 1 | 0 |
| #20 | Duos Ranked Cup (Battle Royale) EUEvent 2· Sep 4, 5:57 PM UTC | 3 | 0 |
| #40 | Duos Ranked Cup (Battle Royale) EUEvent 2· Sep 4, 5:48 PM UTC | 0 | 0 |
| #19 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:02 PM UTC | 0 | 0 |
| #11 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:56 PM UTC | 11 | 35 |
| #3 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:46 PM UTC | 5 | 55 |
| #3 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:31 PM UTC | 2 | 49 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.