All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #16 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:21 AM UTC | 1 | 0 |
| #9 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:17 AM UTC | 2 | 0 |
| #13 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:08 AM UTC | 0 | 0 |
| #6 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:02 AM UTC | 1 | 0 |
| #17 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 13, 11:52 PM UTC | 0 | 0 |
| #8 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 13, 11:47 PM UTC | 1 | 0 |
| #4 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 13, 11:35 PM UTC | 6 | 0 |
| #6 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 13, 11:20 PM UTC | 3 | 0 |
| #14 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 13, 11:09 PM UTC | 0 | 0 |
| #15 | Solo Reload Ranked Cup (Zero Build) NACEvent 1· Aug 26, 1:57 AM UTC | 1 | 0 |
| #12 | Solo Reload Ranked Cup (Zero Build) NACEvent 1· Aug 26, 1:47 AM UTC | 1 | 0 |
| #12 | Solo Reload Ranked Cup (Zero Build) NACEvent 1· Aug 26, 1:33 AM UTC | 1 | 0 |
| #4 | Solo Reload Ranked Cup (Zero Build) NACEvent 1· Aug 26, 1:20 AM UTC | 2 | 0 |
| #17 | Solo Reload Ranked Cup (Zero Build) NACEvent 1· Aug 26, 1:05 AM UTC | 0 | 0 |
| #23 | Solo Reload Ranked Cup (Zero Build) NACEvent 1· Aug 26, 12:58 AM UTC | 2 | 0 |
| #5 | Solo Reload Ranked Cup (Zero Build) NACEvent 1· Aug 26, 12:50 AM UTC | 0 | 0 |
| #5 | Solo Reload Ranked Cup (Zero Build) NACEvent 1· Aug 26, 12:36 AM UTC | 2 | 0 |
| #20 | Solo Reload Ranked Cup (Zero Build) NACEvent 1· Aug 26, 12:22 AM UTC | 1 | 0 |
| #13 | Solo Reload Ranked Cup (Zero Build) NACEvent 1· Aug 26, 12:14 AM UTC | 1 | 0 |
| #15 | Solo Reload Ranked Cup (Zero Build) NACEvent 1· Aug 26, 12:03 AM UTC | 1 | 0 |
| #18 | Solo Reload Ranked Cup (Zero Build) NACEvent 1· Aug 25, 11:52 PM UTC | 1 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.