All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #7 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 3:21 AM UTC | 6 | 39 |
| #9 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 3:12 AM UTC | 4 | 29 |
| #11 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 3:00 AM UTC | 0 | 15 |
| #4 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:52 AM UTC | 14 | 60 |
| #13 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:35 AM UTC | 3 | 15 |
| #17 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:27 AM UTC | 0 | 0 |
| #9 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:22 AM UTC | 4 | 29 |
| #17 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:12 AM UTC | 0 | 0 |
| #20 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:08 AM UTC | 0 | 0 |
| #12 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:04 AM UTC | 3 | 18 |
| #8 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 1:58 AM UTC | 5 | 34 |
| #7 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 1:50 AM UTC | 8 | 43 |
| #9 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:36 AM UTC | 8 | 37 |
| #8 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:27 AM UTC | 9 | 42 |
| #5 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:18 AM UTC | 11 | 55 |
| #15 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:09 AM UTC | 3 | 9 |
| #15 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:05 AM UTC | 0 | 3 |
| #3 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:00 AM UTC | 10 | 65 |
| #6 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:45 AM UTC | 1 | 32 |
| #12 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:15 PM UTC | 0 | 12 |
| #13 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:07 PM UTC | 1 | 11 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.