All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #17 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:31 PM UTC | 0 | 0 |
| #14 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:27 PM UTC | 9 | 24 |
| #8 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:21 PM UTC | 15 | 44 |
| #18 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:08 PM UTC | 1 | 2 |
| #13 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:04 PM UTC | 2 | 13 |
| #3 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 7:56 PM UTC | 6 | 57 |
| #2 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 7:41 PM UTC | 3 | 56 |
| #20 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 7:25 PM UTC | 0 | 0 |
| #5 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 7:24 PM UTC | 7 | 49 |
| #17 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 7:10 PM UTC | 0 | 0 |
| #12 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 7:07 PM UTC | 8 | 28 |
| #14 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:47 PM UTC | 5 | 16 |
| #12 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:39 PM UTC | 3 | 18 |
| #7 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:28 PM UTC | 3 | 33 |
| #19 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:13 PM UTC | 1 | 2 |
| #7 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:11 PM UTC | 4 | 35 |
| #2 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:56 PM UTC | 1 | 52 |
| #10 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:41 PM UTC | 8 | 34 |
| #3 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:28 PM UTC | 14 | 65 |
| #8 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:14 PM UTC | 6 | 36 |
| #15 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:03 PM UTC | 1 | 5 |
| Victory | Arenas Test Cup NACEvent 2· Aug 30, 11:28 PM UTC | 0 | 60 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.