All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| Victory | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 7:21 PM UTC | 26 | 0 |
| #17 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 7:05 PM UTC | 1 | 0 |
| Victory | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 7:02 PM UTC | 21 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 6:45 PM UTC | 5 | 0 |
| Victory | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 6:42 PM UTC | 26 | 0 |
| #5 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 6:25 PM UTC | 12 | 0 |
| #6 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 6:11 PM UTC | 14 | 0 |
| #11 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 6:00 PM UTC | 4 | 0 |
| #4 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 5:51 PM UTC | 16 | 0 |
| #17 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 5:36 PM UTC | 0 | 0 |
| Victory | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 5:33 PM UTC | 29 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 5:17 PM UTC | 12 | 0 |
| #12 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 11:32 AM UTC | 2 | 16 |
| #4 | Arenas Test Cup EUEvent 1· Aug 27, 6:44 PM UTC | 0 | 40 |
| #3 | Arenas Test Cup EUEvent 1· Aug 27, 6:23 PM UTC | 0 | 44 |
| #2 | Arenas Test Cup EUEvent 1· Aug 27, 6:09 PM UTC | 0 | 50 |
| #2 | Arenas Test Cup EUEvent 1· Aug 27, 5:50 PM UTC | 0 | 50 |
| #7 | Arenas Test Cup EUEvent 1· Aug 27, 5:36 PM UTC | 0 | 28 |
| Victory | Arenas Test Cup EUEvent 1· Aug 27, 5:21 PM UTC | 0 | 60 |
| #14 | Solo Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 25, 7:24 PM UTC | 6 | 0 |
| #14 | Solo Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 25, 7:12 PM UTC | 3 | 0 |
| #25 | Solo Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 25, 7:01 PM UTC | 5 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.