All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #86 | Solo Ranked Cup (Battle Royale) OCEEvent 4· Sep 14, 8:09 AM UTC | 0 | 0 |
| #69 | Console Zero Build Solo Victory Cup OCEEvent 2 · Round 1· Sep 5, 8:38 AM UTC | 1 | 2 |
| #64 | Console Zero Build Solo Victory Cup OCEEvent 2 · Round 1· Sep 5, 8:32 AM UTC | 1 | 2 |
| #59 | Console Zero Build Solo Victory Cup OCEEvent 2 · Round 1· Sep 5, 8:25 AM UTC | 0 | 0 |
| #70 | Console Zero Build Solo Victory Cup OCEEvent 2 · Round 1· Sep 5, 8:19 AM UTC | 1 | 2 |
| #89 | Console Zero Build Solo Victory Cup OCEEvent 2 · Round 1· Sep 5, 8:14 AM UTC | 0 | 0 |
| #57 | Console Zero Build Solo Victory Cup OCEEvent 2 · Round 1· Sep 5, 8:12 AM UTC | 0 | 0 |
| #68 | Console Zero Build Solo Victory Cup OCEEvent 2 · Round 1· Sep 5, 8:07 AM UTC | 2 | 4 |
| #91 | Console Zero Build Solo Victory Cup OCEEvent 2 · Round 1· Sep 5, 8:02 AM UTC | 0 | 0 |
| #17 | Arenas Test Cup OCEEvent 2· Aug 30, 9:33 AM UTC | 0 | 0 |
| #3 | Arenas Test Cup OCEEvent 2· Aug 30, 9:26 AM UTC | 0 | 44 |
| #6 | Arenas Test Cup OCEEvent 2· Aug 30, 9:10 AM UTC | 0 | 32 |
| #39 | Console Zero Build Solo Victory Cup OCEEvent 1 · Round 1· Aug 29, 9:07 AM UTC | 3 | 18 |
| #75 | Console Zero Build Solo Victory Cup OCEEvent 1 · Round 1· Aug 29, 8:53 AM UTC | 0 | 0 |
| #35 | Console Zero Build Solo Victory Cup OCEEvent 1 · Round 1· Aug 29, 8:47 AM UTC | 2 | 20 |
| #81 | Console Zero Build Solo Victory Cup OCEEvent 1 · Round 1· Aug 29, 8:37 AM UTC | 0 | 0 |
| #88 | Console Zero Build Solo Victory Cup OCEEvent 1 · Round 1· Aug 29, 8:34 AM UTC | 0 | 0 |
| #55 | Console Zero Build Solo Victory Cup OCEEvent 1 · Round 1· Aug 29, 8:28 AM UTC | 1 | 2 |
| #85 | Console Zero Build Solo Victory Cup OCEEvent 1 · Round 1· Aug 29, 8:20 AM UTC | 0 | 0 |
| #31 | Console Zero Build Solo Victory Cup OCEEvent 1 · Round 1· Aug 29, 8:13 AM UTC | 0 | 20 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.