All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #8 | Reload ZB Duos Cash Cup BREvent 3 · Round 1· Sep 13, 6:02 PM UTC | 4 | 32 | — |
| #8 | Reload ZB Duos Cash Cup BREvent 3 · Round 1· Sep 13, 5:51 PM UTC | 1 | 26 | — |
| #17 | Reload ZB Duos Cash Cup BREvent 3 · Round 1· Sep 13, 5:44 PM UTC | 0 | 0 | — |
| #6 | Arenas Test Cup BREvent 5· Sep 6, 10:11 PM UTC | 4 | 32 | 1,335 |
| #5 | Arenas Test Cup BREvent 5· Sep 6, 9:56 PM UTC | 6 | 36 | 1,588 |
| #61 | Solo Ranked Cup (Battle Royale) BREvent 2· Aug 31, 10:04 PM UTC | 1 | 0 | — |
| #52 | Solo Ranked Cup (Battle Royale) BREvent 2· Aug 31, 9:57 PM UTC | 1 | 0 | — |
| #37 | Solo Ranked Cup (Battle Royale) BREvent 2· Aug 31, 9:52 PM UTC | 1 | 0 | — |
| #9 | Solo Ranked Cup (Battle Royale) BREvent 2· Aug 31, 9:44 PM UTC | 7 | 0 | — |
| #94 | Solo Ranked Cup (Battle Royale) BREvent 2· Aug 31, 9:27 PM UTC | 0 | 0 | — |
| #33 | Solo Ranked Cup (Battle Royale) BREvent 2· Aug 31, 9:24 PM UTC | 4 | 0 | — |
| #12 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:43 AM UTC | 2 | 16 | — |
| #3 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:34 AM UTC | 7 | 59 | — |
| #5 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:17 AM UTC | 5 | 45 | — |
| #18 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:02 AM UTC | 0 | 0 | — |
| #4 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 9:58 AM UTC | 2 | 44 | — |
| #6 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 9:43 AM UTC | 7 | 44 | — |
| #16 | Duos Ranked Cup (Battle Royale) BREvent 1· Aug 29, 10:41 PM UTC | 4 | 0 | — |
| #4 | Duos Ranked Cup (Battle Royale) BREvent 1· Aug 29, 10:28 PM UTC | 7 | 0 | — |
| #32 | Duos Ranked Cup (Battle Royale) BREvent 1· Aug 29, 10:06 PM UTC | 2 | 0 | — |
| #44 | Duos Ranked Cup (Battle Royale) BREvent 1· Aug 29, 10:01 PM UTC | 2 | 0 | — |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.