All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #43 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 6:26 PM UTC | 1 | 10 |
| #41 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 6:10 PM UTC | 2 | 14 |
| #54 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 5:57 PM UTC | 2 | 4 |
| #3 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 5:46 PM UTC | 8 | 65 |
| #61 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 5:26 PM UTC | 0 | 0 |
| #74 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 5:14 PM UTC | 0 | 0 |
| #43 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 5:10 PM UTC | 1 | 10 |
| #74 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 5:04 PM UTC | 0 | 0 |
| #19 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 3:40 PM UTC | 1 | 34 |
| #81 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 3:06 PM UTC | 0 | 0 |
| #71 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 3:04 PM UTC | 0 | 0 |
| Victory | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 6:39 PM UTC | 10 | 80 |
| #37 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 6:17 PM UTC | 1 | 16 |
| #94 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 6:04 PM UTC | 0 | 0 |
| #97 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 6:01 PM UTC | 0 | 0 |
| #39 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 5:58 PM UTC | 1 | 14 |
| #96 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 5:49 PM UTC | 0 | 0 |
| #31 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 5:47 PM UTC | 5 | 30 |
| #26 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 5:35 PM UTC | 5 | 35 |
1–19 of 19
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.