All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #17 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 9:53 PM UTC | 1 | 2 | — |
| #15 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 9:47 PM UTC | 1 | 5 | — |
| #13 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 9:43 PM UTC | 4 | 17 | — |
| #13 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 9:33 PM UTC | 4 | 17 | — |
| Victory | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:37 PM UTC | 11 | 80 | — |
| #5 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:13 PM UTC | 0 | 35 | — |
| #20 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:58 PM UTC | 2 | 4 | — |
| #4 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:55 PM UTC | 4 | 48 | — |
| #5 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:40 PM UTC | 2 | 39 | — |
| #19 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:26 PM UTC | 0 | 0 | — |
| #8 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:23 PM UTC | 2 | 28 | — |
| #16 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:10 PM UTC | 5 | 10 | — |
| #8 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:03 PM UTC | 3 | 30 | — |
| #3 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:49 PM UTC | 9 | 63 | — |
| #2 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:32 PM UTC | 2 | 54 | — |
| #8 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:15 PM UTC | 4 | 32 | — |
| #23 | Duos Ranked Cup (Battle Royale) EUEvent 2· Sep 4, 6:22 PM UTC | 8 | 0 | — |
| #15 | Duos Ranked Cup (Battle Royale) EUEvent 2· Sep 4, 6:13 PM UTC | 5 | 0 | — |
| #41 | Duos Ranked Cup (Battle Royale) EUEvent 2· Sep 4, 6:03 PM UTC | 1 | 0 | — |
| #3 | Arenas Test Cup EUEvent 4· Sep 4, 5:36 PM UTC | 7 | 44 | 2,401 |
| #3 | Arenas Test Cup EUEvent 4· Sep 4, 5:20 PM UTC | 7 | 44 | 2,323 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.