All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #37 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 1, 11:05 AM UTC | 0 | 0 |
| #25 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 1, 11:00 AM UTC | 0 | 0 |
| #26 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 1, 10:53 AM UTC | 0 | 0 |
| #39 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 1, 10:46 AM UTC | 0 | 0 |
| #82 | Solo Ranked Cup (Battle Royale) ASIAEvent 2· Aug 31, 9:57 AM UTC | 0 | 0 |
| #78 | Solo Ranked Cup (Battle Royale) ASIAEvent 2· Aug 31, 9:53 AM UTC | 0 | 0 |
| #70 | Solo Ranked Cup (Battle Royale) ASIAEvent 2· Aug 31, 9:50 AM UTC | 0 | 0 |
| #28 | Solo Ranked Cup (Battle Royale) ASIAEvent 2· Aug 31, 9:46 AM UTC | 2 | 0 |
| #62 | Solo Ranked Cup (Battle Royale) ASIAEvent 2· Aug 31, 9:33 AM UTC | 2 | 0 |
| #41 | Solo Ranked Cup (Battle Royale) ASIAEvent 2· Aug 31, 9:29 AM UTC | 1 | 0 |
| #92 | Solo Ranked Cup (Battle Royale) ASIAEvent 2· Aug 31, 9:20 AM UTC | 0 | 0 |
| #84 | Solo Ranked Cup (Battle Royale) ASIAEvent 2· Aug 31, 9:17 AM UTC | 0 | 0 |
| #74 | Solo Ranked Cup (Battle Royale) ASIAEvent 2· Aug 31, 9:15 AM UTC | 1 | 0 |
| #53 | Solo Ranked Cup (Battle Royale) ASIAEvent 2· Aug 31, 9:11 AM UTC | 1 | 0 |
| #92 | Solo Ranked Cup (Battle Royale) ASIAEvent 2· Aug 31, 9:02 AM UTC | 0 | 0 |
| #19 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 1· Aug 30, 10:55 AM UTC | 1 | 0 |
| #7 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 1· Aug 30, 10:51 AM UTC | 2 | 0 |
| #3 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 1· Aug 30, 10:39 AM UTC | 4 | 0 |
| #4 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 1· Aug 30, 10:23 AM UTC | 7 | 0 |
| #4 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 1· Aug 30, 10:06 AM UTC | 3 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 1· Aug 30, 9:49 AM UTC | 1 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.