All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #8 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 13, 12:09 PM UTC | 8 | 0 |
| #22 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 13, 11:54 AM UTC | 1 | 0 |
| #38 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 13, 11:47 AM UTC | 0 | 0 |
| #17 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 13, 11:44 AM UTC | 5 | 0 |
| #14 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 13, 11:33 AM UTC | 2 | 0 |
| #35 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 13, 11:20 AM UTC | 2 | 0 |
| #16 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 13, 11:16 AM UTC | 4 | 0 |
| #15 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 13, 11:04 AM UTC | 10 | 0 |
| #34 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 13, 10:50 AM UTC | 0 | 0 |
| #25 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 13, 10:45 AM UTC | 2 | 0 |
| #17 | Street Fighter Cup Reload ASIARound 1· Oct 9, 11:35 AM UTC | 1 | 2 |
| #8 | Street Fighter Cup Reload ASIARound 1· Oct 9, 11:24 AM UTC | 2 | 28 |
| #4 | Street Fighter Cup Reload ASIARound 1· Oct 9, 11:09 AM UTC | 2 | 44 |
| Victory | Street Fighter Cup Reload ASIARound 1· Oct 9, 10:49 AM UTC | 10 | 80 |
| #3 | Street Fighter Cup Reload ASIARound 1· Oct 9, 10:30 AM UTC | 1 | 47 |
| #17 | Street Fighter Cup Reload ASIARound 1· Oct 9, 10:11 AM UTC | 0 | 0 |
| #3 | Street Fighter Cup Reload ASIARound 1· Oct 9, 10:01 AM UTC | 3 | 51 |
| #15 | Street Fighter Cup Reload ASIARound 1· Oct 9, 9:43 AM UTC | 0 | 3 |
| #17 | Street Fighter Cup Reload ASIARound 1· Oct 9, 9:38 AM UTC | 0 | 0 |
| #18 | Street Fighter Cup Reload ASIARound 1· Oct 9, 9:33 AM UTC | 0 | 0 |
| #14 | Street Fighter Cup Reload ASIARound 1· Oct 9, 9:29 AM UTC | 1 | 8 |
| #4 | Street Fighter Cup Reload ASIARound 1· Oct 9, 9:16 AM UTC | 7 | 54 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.