All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #50 | Duos Ranked Cup (Battle Royale) EUEvent 6· Oct 10, 6:29 PM UTC | 0 | 0 |
| #7 | Duos Ranked Cup (Battle Royale) EUEvent 6· Oct 10, 6:26 PM UTC | 4 | 0 |
| #21 | Duos Ranked Cup (Battle Royale) EUEvent 6· Oct 10, 6:08 PM UTC | 2 | 0 |
| #17 | Duos Ranked Cup (Battle Royale) EUEvent 6· Oct 10, 5:57 PM UTC | 0 | 0 |
| #31 | Duos Ranked Cup (Battle Royale) EUEvent 6· Oct 10, 5:43 PM UTC | 2 | 0 |
| #3 | Duos Ranked Cup (Battle Royale) EUEvent 6· Oct 10, 5:37 PM UTC | 2 | 0 |
| #33 | Duos Ranked Cup (Battle Royale) EUEvent 6· Oct 10, 5:14 PM UTC | 0 | 0 |
| #33 | Duos Ranked Cup (Battle Royale) EUEvent 6· Oct 10, 5:09 PM UTC | 0 | 0 |
| #18 | Reload ZB Duos Cash Cup BREvent 3 · Round 1· Sep 13, 5:17 PM UTC | 1 | 2 |
| #13 | Duos Reload Ranked Cup (Zero Build) EUEvent 3· Sep 13, 5:09 PM UTC | 3 | 0 |
| #15 | Reload ZB Duos Cash Cup EUEvent 3 · Round 1· Sep 13, 3:32 PM UTC | 0 | 3 |
| #8 | Reload ZB Duos Cash Cup EUEvent 3 · Round 1· Sep 13, 3:27 PM UTC | 4 | 32 |
| #14 | Reload ZB Duos Cash Cup EUEvent 3 · Round 1· Sep 13, 3:15 PM UTC | 1 | 8 |
| #2 | Reload ZB Duos Cash Cup EUEvent 3 · Round 1· Sep 13, 3:07 PM UTC | 6 | 62 |
| #5 | Reload ZB Duos Cash Cup EUEvent 3 · Round 1· Sep 13, 2:52 PM UTC | 3 | 41 |
| #8 | Reload ZB Duos Cash Cup EUEvent 3 · Round 1· Sep 13, 2:38 PM UTC | 3 | 30 |
| #6 | Reload ZB Duos Cash Cup EUEvent 3 · Round 1· Sep 13, 2:25 PM UTC | 5 | 40 |
| #5 | Reload ZB Duos Cash Cup EUEvent 3 · Round 1· Sep 13, 2:10 PM UTC | 7 | 49 |
| #12 | Reload ZB Duos Cash Cup EUEvent 3 · Round 1· Sep 13, 1:54 PM UTC | 0 | 12 |
| #14 | Reload ZB Duos Cash Cup EUEvent 3 · Round 1· Sep 13, 1:45 PM UTC | 3 | 12 |
| #2 | Reload ZB Duos Cash Cup EUEvent 3 · Round 1· Sep 13, 1:40 PM UTC | 9 | 68 |
| #10 | Reload ZB Duos Cash Cup EUEvent 3 · Round 1· Sep 13, 1:24 PM UTC | 2 | 22 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.