All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #14 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:17 AM UTC | 2 | 10 |
| #17 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:10 AM UTC | 0 | 0 |
| #5 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:07 AM UTC | 2 | 39 |
| #11 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:53 AM UTC | 4 | 23 |
| #3 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:44 AM UTC | 2 | 49 |
| #10 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:28 AM UTC | 3 | 24 |
| #10 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:21 AM UTC | 3 | 24 |
| #2 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:07 AM UTC | 4 | 58 |
| #8 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:52 PM UTC | 5 | 34 |
| #5 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:38 PM UTC | 2 | 39 |
| #13 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:23 PM UTC | 0 | 9 |
| #2 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:14 PM UTC | 3 | 56 |
| #40 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 2:01 AM UTC | 2 | 0 |
| #10 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 1:56 AM UTC | 2 | 0 |
| #32 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 1:39 AM UTC | 0 | 0 |
| #2 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 1:33 AM UTC | 5 | 0 |
| #11 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 1:11 AM UTC | 4 | 0 |
| #23 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:55 AM UTC | 1 | 0 |
| #24 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:45 AM UTC | 1 | 0 |
| #32 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:37 AM UTC | 2 | 0 |
| #2 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:31 AM UTC | 0 | 0 |
| #14 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:10 AM UTC | 2 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.