All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #9 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 1:05 PM UTC | 4 | 29 |
| #14 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:57 PM UTC | 6 | 18 |
| #12 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:53 PM UTC | 3 | 18 |
| #15 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:47 PM UTC | 7 | 17 |
| #12 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:43 PM UTC | 5 | 22 |
| #18 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:40 PM UTC | 6 | 12 |
| #14 | Reload ZB Duos Cash Cup MEEvent 3 · Round 1· Sep 13, 12:36 PM UTC | 5 | 16 |
| #94 | Solo Ranked Cup (Battle Royale) EUEvent 3· Sep 6, 7:03 PM UTC | 0 | 0 |
| #94 | Solo Ranked Cup (Battle Royale) EUEvent 3· Sep 6, 7:01 PM UTC | 1 | 0 |
| #98 | Solo Ranked Cup (Battle Royale) EUEvent 3· Sep 6, 5:59 PM UTC | 0 | 0 |
| #59 | Solo Ranked Cup (Battle Royale) EUEvent 3· Sep 6, 5:58 PM UTC | 4 | 0 |
| #96 | Solo Ranked Cup (Battle Royale) EUEvent 3· Sep 6, 5:54 PM UTC | 0 | 0 |
| #63 | Solo Ranked Cup (Battle Royale) EUEvent 3· Sep 6, 5:53 PM UTC | 2 | 0 |
| #93 | Solo Ranked Cup (Battle Royale) EUEvent 3· Sep 6, 5:49 PM UTC | 0 | 0 |
| #76 | Solo Ranked Cup (Battle Royale) EUEvent 3· Sep 6, 5:47 PM UTC | 1 | 0 |
| #40 | Solo Ranked Cup (Battle Royale) EUEvent 3· Sep 6, 5:45 PM UTC | 6 | 0 |
| #79 | Solo Ranked Cup (Battle Royale) EUEvent 3· Sep 6, 5:38 PM UTC | 3 | 0 |
| #31 | Solo Ranked Cup (Battle Royale) EUEvent 3· Sep 6, 5:35 PM UTC | 5 | 0 |
| #7 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 12:57 PM UTC | 14 | 47 |
| Victory | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 12:49 PM UTC | 31 | 80 |
| #19 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 12:33 PM UTC | 2 | 4 |
| #11 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 12:28 PM UTC | 12 | 35 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.