All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #32 | Elite Kado Thorne Cup Reload OCERound 1· Oct 13, 7:31 AM UTC | 1 | 2 |
| #23 | Elite Kado Thorne Cup Reload OCERound 1· Oct 13, 7:25 AM UTC | 2 | 12 |
| #14 | Elite Kado Thorne Cup Reload OCERound 1· Oct 13, 7:17 AM UTC | 2 | 23 |
| #17 | Solo Reload Victory Cup OCEEvent 3 · Round 1· Oct 12, 9:10 AM UTC | 0 | 8 |
| Victory | Solo Reload Victory Cup OCEEvent 3 · Round 1· Oct 12, 8:54 AM UTC | 8 | 76 |
| #16 | Solo Reload Victory Cup OCEEvent 3 · Round 1· Oct 12, 8:34 AM UTC | 0 | 10 |
| #9 | Solo Reload Victory Cup OCEEvent 3 · Round 1· Oct 12, 8:23 AM UTC | 1 | 26 |
| #2 | Solo Reload Victory Cup OCEEvent 3 · Round 1· Oct 12, 8:06 AM UTC | 3 | 58 |
| #7 | Solo Reload Victory Cup OCEEvent 3 · Round 1· Oct 12, 7:47 AM UTC | 3 | 38 |
| #4 | Solo Reload Victory Cup OCEEvent 3 · Round 1· Oct 12, 7:30 AM UTC | 2 | 48 |
| #16 | Solo Reload Victory Cup OCEEvent 3 · Round 1· Oct 12, 7:13 AM UTC | 3 | 16 |
| #13 | Street Fighter Cup Reload OCERound 1· Oct 9, 9:59 AM UTC | 4 | 17 |
| #4 | Street Fighter Cup Reload OCERound 1· Oct 9, 9:42 AM UTC | 10 | 60 |
| #6 | Street Fighter Cup Reload OCERound 1· Oct 9, 9:31 AM UTC | 5 | 40 |
| #18 | Street Fighter Cup Reload OCERound 1· Oct 9, 9:15 AM UTC | 1 | 2 |
| #14 | Street Fighter Cup Reload OCERound 1· Oct 9, 9:10 AM UTC | 6 | 18 |
| #18 | Street Fighter Cup Reload OCERound 1· Oct 9, 9:02 AM UTC | 1 | 2 |
| #5 | Street Fighter Cup Reload OCERound 1· Oct 9, 8:57 AM UTC | 4 | 43 |
| #9 | Street Fighter Cup Reload OCERound 1· Oct 9, 8:40 AM UTC | 9 | 39 |
| #2 | Street Fighter Cup Reload OCERound 1· Oct 9, 8:24 AM UTC | 10 | 70 |
| #3 | Street Fighter Cup Reload OCERound 1· Oct 9, 8:04 AM UTC | 7 | 59 |
| #3 | Street Fighter Cup Reload OCERound 1· Oct 9, 7:50 AM UTC | 5 | 55 |
| #2 | Street Fighter Cup Reload OCERound 1· Oct 9, 7:34 AM UTC | 9 | 68 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.