All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #6 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 11:16 PM UTC | 4 | 0 |
| #38 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 10:57 PM UTC | 0 | 0 |
| #49 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 10:53 PM UTC | 0 | 0 |
| #24 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 10:50 PM UTC | 0 | 0 |
| #47 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 10:43 PM UTC | 0 | 0 |
| #23 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 10:40 PM UTC | 1 | 0 |
| #6 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 10:32 PM UTC | 10 | 0 |
| #37 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 10:13 PM UTC | 0 | 0 |
| #15 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 10:08 PM UTC | 4 | 0 |
| #5 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 9:53 PM UTC | 3 | 0 |
| #40 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 9:32 PM UTC | 0 | 0 |
| #10 | Street Fighter Cup Reload BRRound 1· Oct 10, 12:22 AM UTC | 1 | 20 |
| #2 | Street Fighter Cup Reload BRRound 1· Oct 10, 12:11 AM UTC | 6 | 62 |
| #13 | Street Fighter Cup Reload BRRound 1· Oct 9, 11:53 PM UTC | 1 | 11 |
| #15 | Street Fighter Cup Reload BRRound 1· Oct 9, 11:46 PM UTC | 1 | 5 |
| #13 | Street Fighter Cup Reload BRRound 1· Oct 9, 11:34 PM UTC | 2 | 13 |
| #7 | Street Fighter Cup Reload BRRound 1· Oct 9, 11:27 PM UTC | 9 | 45 |
| #12 | Street Fighter Cup Reload BRRound 1· Oct 9, 11:09 PM UTC | 2 | 16 |
| Victory | Street Fighter Cup Reload BRRound 1· Oct 9, 10:58 PM UTC | 10 | 80 |
| #12 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:40 PM UTC | 5 | 22 |
| #12 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:29 PM UTC | 1 | 14 |
| #13 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:22 PM UTC | 0 | 9 |
| #3 | Street Fighter Cup Reload BRRound 1· Oct 9, 10:16 PM UTC | 5 | 55 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.