All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #35 | Duos Ranked Cup (Battle Royale) OCEEvent 6· Oct 10, 9:26 AM UTC | 1 | 0 |
| #12 | Duos Ranked Cup (Battle Royale) OCEEvent 6· Oct 10, 9:20 AM UTC | 7 | 0 |
| #5 | Duos Ranked Cup (Battle Royale) OCEEvent 6· Oct 10, 9:02 AM UTC | 6 | 0 |
| #51 | Duos Ranked Cup (Battle Royale) OCEEvent 6· Oct 10, 8:40 AM UTC | 0 | 0 |
| #40 | Duos Ranked Cup (Battle Royale) OCEEvent 6· Oct 10, 8:37 AM UTC | 2 | 0 |
| Victory | Duos Ranked Cup (Battle Royale) OCEEvent 6· Oct 10, 8:32 AM UTC | 17 | 0 |
| #20 | Duos Ranked Cup (Battle Royale) OCEEvent 6· Oct 10, 8:10 AM UTC | 3 | 0 |
| #11 | Duos Ranked Cup (Battle Royale) OCEEvent 6· Oct 10, 7:59 AM UTC | 9 | 0 |
| #40 | Duos Ranked Cup (Battle Royale) OCEEvent 6· Oct 10, 7:43 AM UTC | 1 | 0 |
| #2 | Duos Ranked Cup (Battle Royale) OCEEvent 6· Oct 10, 7:38 AM UTC | 8 | 0 |
| #36 | Duos Ranked Cup (Battle Royale) OCEEvent 6· Oct 10, 7:14 AM UTC | 0 | 0 |
| #9 | Street Fighter Cup Reload OCERound 1· Oct 9, 9:55 AM UTC | 3 | 27 |
| #4 | Street Fighter Cup Reload OCERound 1· Oct 9, 9:37 AM UTC | 12 | 60 |
| #18 | Street Fighter Cup Reload OCERound 1· Oct 9, 9:19 AM UTC | 0 | 0 |
| #18 | Street Fighter Cup Reload OCERound 1· Oct 9, 9:15 AM UTC | 1 | 2 |
| #3 | Street Fighter Cup Reload OCERound 1· Oct 9, 9:12 AM UTC | 8 | 61 |
| #5 | Street Fighter Cup Reload OCERound 1· Oct 9, 8:52 AM UTC | 11 | 55 |
| Victory | Street Fighter Cup Reload OCERound 1· Oct 9, 8:36 AM UTC | 24 | 80 |
| #14 | Street Fighter Cup Reload OCERound 1· Oct 9, 8:18 AM UTC | 3 | 12 |
| #7 | Street Fighter Cup Reload OCERound 1· Oct 9, 8:10 AM UTC | 10 | 47 |
| #7 | Street Fighter Cup Reload OCERound 1· Oct 9, 7:53 AM UTC | 7 | 41 |
| #8 | Street Fighter Cup Reload OCERound 1· Oct 9, 7:43 AM UTC | 4 | 32 |
| #11 | Street Fighter Cup Reload OCERound 1· Oct 9, 7:32 AM UTC | 0 | 15 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.