All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #31 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 7:37 PM UTC | 0 | 0 |
| #30 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 7:23 PM UTC | 1 | 3 |
| #8 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 7:16 PM UTC | 3 | 40 |
| #10 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 7:00 PM UTC | 5 | 38 |
| #34 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:44 PM UTC | 0 | 0 |
| #9 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:38 PM UTC | 2 | 35 |
| #15 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:23 PM UTC | 1 | 19 |
| #35 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:09 PM UTC | 0 | 0 |
| Victory | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:03 PM UTC | 2 | 64 |
| #11 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 5:45 PM UTC | 2 | 29 |
| Victory | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 5:30 PM UTC | 9 | 78 |
| #20 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 5:12 PM UTC | 0 | 11 |
| #2 | Street Fighter Cup Reload EURound 1· Oct 9, 7:33 PM UTC | 15 | 70 |
| #6 | Street Fighter Cup Reload EURound 1· Oct 9, 7:16 PM UTC | 4 | 38 |
| #4 | Street Fighter Cup Reload EURound 1· Oct 9, 7:00 PM UTC | 9 | 58 |
| #9 | Street Fighter Cup Reload EURound 1· Oct 9, 6:41 PM UTC | 6 | 33 |
| #18 | Street Fighter Cup Reload EURound 1· Oct 9, 6:30 PM UTC | 2 | 4 |
| #2 | Street Fighter Cup Reload EURound 1· Oct 9, 6:27 PM UTC | 9 | 68 |
| #7 | Street Fighter Cup Reload EURound 1· Oct 9, 6:09 PM UTC | 4 | 35 |
| #4 | Street Fighter Cup Reload EURound 1· Oct 9, 5:53 PM UTC | 13 | 60 |
| #19 | Street Fighter Cup Reload EURound 1· Oct 9, 5:37 PM UTC | 0 | 0 |
| #10 | Street Fighter Cup Reload EURound 1· Oct 9, 5:34 PM UTC | 3 | 24 |
| #4 | Street Fighter Cup Reload EURound 1· Oct 9, 5:24 PM UTC | 6 | 52 |
| #14 | Street Fighter Cup Reload EURound 1· Oct 9, 5:06 PM UTC | 3 | 12 |
1–24 of 24
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.