All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #16 | Reload ZB Duos Cash Cup NAWEvent 3 · Round 1· Sep 13, 9:22 PM UTC | 2 | 4 |
| #20 | Reload ZB Duos Cash Cup NAWEvent 3 · Round 1· Sep 13, 9:16 PM UTC | 0 | 0 |
| #14 | Reload ZB Duos Cash Cup NAWEvent 3 · Round 1· Sep 13, 9:15 PM UTC | 3 | 12 |
| #10 | Reload ZB Duos Cash Cup NAWEvent 3 · Round 1· Sep 13, 9:09 PM UTC | 4 | 26 |
| #71 | Solo Ranked Cup (Battle Royale) NACEvent 3· Sep 6, 11:08 PM UTC | 0 | 0 |
| #80 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:05 PM UTC | 0 | 0 |
| #17 | Duos Ranked Cup (Battle Royale) NAWEvent 2· Sep 5, 2:23 AM UTC | 1 | 0 |
| #23 | Duos Ranked Cup (Battle Royale) NAWEvent 2· Sep 5, 2:14 AM UTC | 0 | 0 |
| #8 | Duos Ranked Cup (Battle Royale) NAWEvent 2· Sep 5, 2:07 AM UTC | 3 | 0 |
| #23 | Duos Ranked Cup (Battle Royale) NAWEvent 2· Sep 5, 1:48 AM UTC | 1 | 0 |
| #8 | Duos Ranked Cup (Battle Royale) NAWEvent 2· Sep 5, 1:39 AM UTC | 4 | 0 |
| #7 | Duos Ranked Cup (Battle Royale) NAWEvent 2· Sep 5, 1:23 AM UTC | 0 | 0 |
| #92 | Solo Ranked Cup (Battle Royale) NACEvent 2· Sep 1, 12:03 AM UTC | 0 | 0 |
| #93 | Solo Ranked Cup (Zero Build) NACEvent 2· Sep 1, 12:01 AM UTC | 0 | 0 |
| #17 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 10:06 PM UTC | 3 | 6 |
| #13 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:59 PM UTC | 3 | 15 |
| #8 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:50 PM UTC | 7 | 38 |
| #13 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:37 PM UTC | 2 | 13 |
| #14 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:33 PM UTC | 10 | 26 |
| #13 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:22 PM UTC | 6 | 21 |
| #5 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:14 PM UTC | 8 | 51 |
| #44 | Duos Ranked Cup (Battle Royale) BREvent 1· Aug 29, 10:15 PM UTC | 1 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.