All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #23 | Duos Ranked Cup (Battle Royale) NACEvent 3· Sep 12, 12:28 AM UTC | 0 | 0 | — |
| #43 | Duos Ranked Cup (Battle Royale) NACEvent 3· Sep 12, 12:20 AM UTC | 2 | 0 | — |
| #7 | Duos Ranked Cup (Battle Royale) NACEvent 3· Sep 12, 12:16 AM UTC | 3 | 0 | — |
| #5 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:23 AM UTC | 1 | 0 | — |
| #43 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:04 AM UTC | 0 | 0 | — |
| #95 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:56 PM UTC | 0 | 0 | — |
| #51 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:53 PM UTC | 0 | 0 | — |
| #7 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:47 PM UTC | 1 | 0 | — |
| #55 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:27 PM UTC | 0 | 0 | — |
| #63 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:22 PM UTC | 1 | 0 | — |
| #52 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:17 PM UTC | 0 | 0 | — |
| #69 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:10 PM UTC | 0 | 0 | — |
| #96 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:05 PM UTC | 0 | 0 | — |
| #73 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:02 PM UTC | 1 | 0 | — |
| #8 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:11 PM UTC | 0 | 0 | — |
| #11 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:36 AM UTC | 0 | 0 | — |
| #14 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:19 AM UTC | 0 | 0 | — |
| #48 | Duos Ranked Cup (Battle Royale) NACEvent 2· Sep 4, 11:32 PM UTC | 0 | 0 | — |
| #17 | Arenas Test Cup NACEvent 4· Sep 4, 11:28 PM UTC | 0 | 0 | 64 |
| #17 | Arenas Test Cup NACEvent 4· Sep 4, 11:26 PM UTC | 1 | 0 | 0 |
| #17 | Arenas Test Cup NACEvent 4· Sep 4, 11:24 PM UTC | 1 | 0 | 350 |
| #5 | Arenas Test Cup NACEvent 4· Sep 4, 11:17 PM UTC | 3 | 36 | 851 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.