All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #27 | Console Zero Build Solo Victory Cup BREvent 3 · Round 1· Sep 12, 9:20 PM UTC | 0 | 24 |
| #63 | Console Zero Build Solo Victory Cup BREvent 3 · Round 1· Sep 12, 9:07 PM UTC | 0 | 0 |
| #38 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 3:52 PM UTC | 1 | 15 |
| #60 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 3:40 PM UTC | 0 | 0 |
| #18 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 3:36 PM UTC | 0 | 33 |
| #18 | Duos Ranked Cup (Battle Royale) EUEvent 3· Sep 11, 6:09 PM UTC | 0 | 0 |
| #14 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:57 PM UTC | 2 | 10 |
| #5 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:53 PM UTC | 5 | 45 |
| #2 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:39 PM UTC | 5 | 60 |
| #5 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:23 PM UTC | 4 | 43 |
| #6 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:07 PM UTC | 2 | 34 |
| #5 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:57 PM UTC | 1 | 37 |
| #7 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:44 PM UTC | 5 | 37 |
| #18 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:31 PM UTC | 0 | 0 |
| #7 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:28 PM UTC | 1 | 29 |
| #4 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:14 PM UTC | 1 | 42 |
| #17 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:46 AM UTC | 1 | 2 |
| #2 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:42 AM UTC | 6 | 62 |
| #11 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:26 AM UTC | 3 | 21 |
| #17 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:17 AM UTC | 0 | 0 |
| #3 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:14 AM UTC | 3 | 51 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.