All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #9 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 1:33 AM UTC | 3 | 27 |
| #15 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 1:23 AM UTC | 2 | 7 |
| Victory | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 1:17 AM UTC | 13 | 80 |
| #8 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:56 AM UTC | 12 | 44 |
| #10 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:45 AM UTC | 17 | 38 |
| Victory | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:31 AM UTC | 20 | 80 |
| #16 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:14 AM UTC | 7 | 14 |
| #2 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:09 AM UTC | 14 | 70 |
| #9 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:40 PM UTC | 7 | 35 |
| #18 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:48 PM UTC | 4 | 8 |
| #14 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:43 PM UTC | 5 | 16 |
| #15 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:37 PM UTC | 5 | 13 |
| #19 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:32 PM UTC | 0 | 0 |
| #11 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:30 PM UTC | 4 | 23 |
| #8 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:21 PM UTC | 4 | 32 |
| #5 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:06 PM UTC | 5 | 45 |
| #6 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:52 PM UTC | 4 | 38 |
| #9 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:37 PM UTC | 5 | 31 |
| #17 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:29 PM UTC | 1 | 2 |
| #11 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:24 PM UTC | 7 | 29 |
| #2 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:15 PM UTC | 14 | 70 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.