All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #11 | Elite Kado Thorne Cup Reload NAWRound 1· Oct 14, 3:30 AM UTC | 2 | 29 |
| #27 | Elite Kado Thorne Cup Reload NAWRound 1· Oct 14, 3:14 AM UTC | 0 | 4 |
| #22 | Elite Kado Thorne Cup Reload NAWRound 1· Oct 14, 3:05 AM UTC | 1 | 11 |
| #6 | Elite Kado Thorne Cup Reload NAWRound 1· Oct 14, 2:54 AM UTC | 1 | 42 |
| #11 | Elite Kado Thorne Cup Reload NAWRound 1· Oct 14, 2:38 AM UTC | 3 | 31 |
| #5 | Elite Kado Thorne Cup Reload NAWRound 1· Oct 14, 2:24 AM UTC | 0 | 43 |
| #7 | Solo Reload Ranked Cup (Zero Build) NACEvent 7· Oct 14, 2:08 AM UTC | 3 | 0 |
| #24 | Solo Reload Ranked Cup (Zero Build) NACEvent 7· Oct 14, 1:52 AM UTC | 1 | 0 |
| #8 | Solo Reload Ranked Cup (Zero Build) NACEvent 7· Oct 14, 1:43 AM UTC | 1 | 0 |
| #4 | Solo Reload Ranked Cup (Zero Build) NACEvent 7· Oct 14, 1:29 AM UTC | 2 | 0 |
| #14 | Solo Reload Ranked Cup (Zero Build) NACEvent 7· Oct 14, 1:14 AM UTC | 0 | 0 |
| #8 | Solo Reload Ranked Cup (Zero Build) NACEvent 7· Oct 14, 1:00 AM UTC | 1 | 0 |
| #9 | Solo Reload Ranked Cup (Zero Build) NACEvent 7· Oct 14, 12:47 AM UTC | 4 | 0 |
| #26 | Solo Reload Ranked Cup (Zero Build) NACEvent 7· Oct 14, 12:32 AM UTC | 1 | 0 |
| #9 | Solo Reload Ranked Cup (Zero Build) NACEvent 7· Oct 14, 12:24 AM UTC | 0 | 0 |
| #9 | Solo Reload Ranked Cup (Zero Build) NACEvent 7· Oct 14, 12:11 AM UTC | 0 | 0 |
| #4 | Solo Reload Ranked Cup (Zero Build) NACEvent 7· Oct 13, 11:57 PM UTC | 0 | 0 |
| #11 | Solo Reload Ranked Cup (Zero Build) NACEvent 7· Oct 13, 11:42 PM UTC | 1 | 0 |
| #15 | Solo Reload Ranked Cup (Battle Royale) NACEvent 7· Oct 13, 11:29 PM UTC | 1 | 0 |
| #30 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 4, 11:58 PM UTC | 1 | 0 |
| #41 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 4, 11:51 PM UTC | 0 | 0 |
| #23 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 4, 11:47 PM UTC | 0 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.