All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #11 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 7:19 PM UTC | 4 | 0 | — |
| #7 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 7:10 PM UTC | 2 | 0 | — |
| #6 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 6:57 PM UTC | 4 | 0 | — |
| #17 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 6:45 PM UTC | 1 | 0 | — |
| #2 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 6:41 PM UTC | 3 | 0 | — |
| #15 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 6:24 PM UTC | 1 | 0 | — |
| #5 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 6:17 PM UTC | 2 | 0 | — |
| #6 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 6:02 PM UTC | 0 | 0 | — |
| #7 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 5:51 PM UTC | 2 | 0 | — |
| #17 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 5:37 PM UTC | 0 | 0 | — |
| #8 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 5:31 PM UTC | 1 | 0 | — |
| #6 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 5:17 PM UTC | 3 | 0 | — |
| #10 | Arenas Test Cup EUEvent 3· Sep 3, 7:09 PM UTC | 3 | 16 | 936 |
| #3 | Arenas Test Cup EUEvent 3· Sep 3, 6:54 PM UTC | 7 | 44 | 1,867 |
| #7 | Arenas Test Cup EUEvent 3· Sep 3, 6:36 PM UTC | 5 | 28 | 1,230 |
| #7 | Arenas Test Cup EUEvent 3· Sep 3, 6:25 PM UTC | 3 | 28 | 1,068 |
| #15 | Arenas Test Cup EUEvent 3· Sep 3, 6:05 PM UTC | 1 | 2 | 537 |
| #11 | Arenas Test Cup EUEvent 3· Sep 3, 5:56 PM UTC | 3 | 12 | 1,212 |
| #13 | Arenas Test Cup EUEvent 3· Sep 3, 5:42 PM UTC | 0 | 6 | 217 |
| #12 | Arenas Test Cup EUEvent 3· Sep 3, 5:29 PM UTC | 1 | 8 | 333 |
| #8 | Arenas Test Cup EUEvent 3· Sep 3, 5:20 PM UTC | 4 | 24 | 1,192 |
| #10 | Arenas Test Cup EUEvent 3· Sep 3, 5:09 PM UTC | 2 | 16 | 817 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.