All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #89 | Console Zero Build Solo Victory Cup ASIAEvent 3 · Round 1· Sep 12, 9:09 AM UTC | 0 | 0 |
| #69 | Console Zero Build Solo Victory Cup ASIAEvent 3 · Round 1· Sep 12, 9:04 AM UTC | 1 | 2 |
| #22 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 2· Sep 5, 8:32 PM UTC | 0 | 0 |
| #62 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 2· Sep 5, 8:15 PM UTC | 0 | 0 |
| #72 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 2· Sep 5, 8:07 PM UTC | 0 | 0 |
| #27 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 7:14 PM UTC | 0 | 24 |
| Victory | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 6:52 PM UTC | 5 | 70 |
| #34 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 6:31 PM UTC | 2 | 21 |
| #93 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 6:13 PM UTC | 0 | 0 |
| #26 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 6:05 PM UTC | 2 | 29 |
| #6 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 5:48 PM UTC | 2 | 49 |
| #11 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 5:28 PM UTC | 1 | 42 |
| #42 | Console Zero Build Solo Victory Cup MEEvent 1 · Round 1· Aug 29, 4:53 PM UTC | 3 | 15 |
| #61 | Console Zero Build Solo Victory Cup MEEvent 1 · Round 1· Aug 29, 4:48 PM UTC | 0 | 0 |
| #94 | Console Zero Build Solo Victory Cup MEEvent 1 · Round 1· Aug 29, 3:50 PM UTC | 0 | 0 |
| #28 | Console Zero Build Solo Victory Cup MEEvent 1 · Round 1· Aug 29, 3:42 PM UTC | 5 | 33 |
| #57 | Console Zero Build Solo Victory Cup MEEvent 1 · Round 1· Aug 29, 3:27 PM UTC | 1 | 2 |
| #62 | Console Zero Build Solo Victory Cup MEEvent 1 · Round 1· Aug 29, 3:21 PM UTC | 3 | 6 |
| #31 | Console Zero Build Solo Victory Cup MEEvent 1 · Round 1· Aug 29, 3:15 PM UTC | 0 | 20 |
1–19 of 19
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.