All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| Victory | Duos Ranked Cup (Battle Royale) MEEvent 3· Sep 11, 6:04 PM UTC | 20 | 0 |
| #39 | Duos Ranked Cup (Battle Royale) MEEvent 3· Sep 11, 5:44 PM UTC | 2 | 0 |
| Victory | Duos Ranked Cup (Battle Royale) MEEvent 3· Sep 11, 5:39 PM UTC | 18 | 0 |
| #3 | Duos Ranked Cup (Battle Royale) MEEvent 3· Sep 11, 5:21 PM UTC | 4 | 0 |
| Victory | Duos Ranked Cup (Battle Royale) MEEvent 3· Sep 11, 5:01 PM UTC | 15 | 0 |
| #3 | Duos Ranked Cup (Battle Royale) MEEvent 3· Sep 11, 4:41 PM UTC | 12 | 0 |
| #2 | Duos Ranked Cup (Battle Royale) MEEvent 3· Sep 11, 4:20 PM UTC | 8 | 0 |
| #3 | Duos Ranked Cup (Battle Royale) MEEvent 3· Sep 11, 3:54 PM UTC | 16 | 0 |
| #9 | Duos Ranked Cup (Battle Royale) MEEvent 3· Sep 11, 3:33 PM UTC | 6 | 0 |
| #17 | Duos Ranked Cup (Zero Build) MEEvent 3· Sep 11, 3:17 PM UTC | 10 | 0 |
| #37 | Duos Ranked Cup (Zero Build) MEEvent 3· Sep 11, 3:07 PM UTC | 0 | 0 |
| #23 | Solo Reload Ranked Cup (Zero Build) MEEvent 3· Sep 7, 5:45 PM UTC | 1 | 0 |
| #10 | Solo Reload Ranked Cup (Zero Build) MEEvent 3· Sep 7, 5:36 PM UTC | 7 | 0 |
| #2 | Solo Reload Ranked Cup (Zero Build) MEEvent 3· Sep 7, 5:22 PM UTC | 15 | 0 |
| #16 | Solo Reload Ranked Cup (Zero Build) MEEvent 3· Sep 7, 5:06 PM UTC | 4 | 0 |
| #6 | Solo Reload Ranked Cup (Zero Build) MEEvent 3· Sep 7, 4:55 PM UTC | 8 | 0 |
| #2 | Solo Reload Ranked Cup (Zero Build) MEEvent 3· Sep 7, 4:40 PM UTC | 7 | 0 |
| #2 | Solo Reload Ranked Cup (Zero Build) MEEvent 3· Sep 7, 4:20 PM UTC | 6 | 0 |
| #6 | Solo Reload Ranked Cup (Zero Build) MEEvent 3· Sep 7, 4:03 PM UTC | 9 | 0 |
| #6 | Solo Reload Ranked Cup (Zero Build) MEEvent 3· Sep 7, 3:49 PM UTC | 8 | 0 |
| #8 | Solo Reload Ranked Cup (Zero Build) MEEvent 3· Sep 7, 3:35 PM UTC | 8 | 0 |
| #5 | Solo Reload Ranked Cup (Zero Build) MEEvent 3· Sep 7, 3:16 PM UTC | 13 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.