All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #98 | Console Zero Build Solo Victory Cup NACEvent 6 · Round 1· Oct 10, 6:17 PM UTC | 0 | 0 |
| #35 | Console Zero Build Solo Victory Cup NACEvent 6 · Round 1· Oct 10, 6:15 PM UTC | 2 | 20 |
| #4 | Console Zero Build Solo Victory Cup OCEEvent 6 · Round 1· Oct 10, 4:01 AM UTC | 3 | 53 |
| #42 | Console Zero Build Solo Victory Cup OCEEvent 6 · Round 1· Oct 10, 3:41 AM UTC | 1 | 11 |
| #69 | Console Zero Build Solo Victory Cup OCEEvent 6 · Round 1· Oct 10, 3:28 AM UTC | 0 | 0 |
| #32 | Console Zero Build Solo Victory Cup OCEEvent 6 · Round 1· Oct 10, 3:22 AM UTC | 2 | 23 |
| #39 | Console Zero Build Solo Victory Cup OCEEvent 6 · Round 1· Oct 10, 3:08 AM UTC | 1 | 14 |
| #89 | Console Zero Build Solo Victory Cup OCEEvent 6 · Round 1· Oct 10, 2:57 AM UTC | 0 | 0 |
| #8 | Console Zero Build Solo Victory Cup OCEEvent 6 · Round 1· Oct 10, 2:52 AM UTC | 0 | 43 |
| #5 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:40 AM UTC | 16 | 55 |
| #3 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:23 AM UTC | 5 | 55 |
| #3 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:06 AM UTC | 5 | 55 |
| #5 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:51 AM UTC | 10 | 55 |
| #10 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:34 AM UTC | 5 | 28 |
| #19 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:10 AM UTC | 1 | 2 |
| Victory | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:04 AM UTC | 12 | 80 |
| #10 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:49 PM UTC | 4 | 26 |
| #2 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:37 PM UTC | 13 | 70 |
| #17 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:21 PM UTC | 1 | 2 |
| #3 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:17 PM UTC | 15 | 65 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.