All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #18 | Elite Kado Thorne Cup Reload NACRound 1· Oct 13, 11:11 PM UTC | 0 | 13 |
| #11 | Solo Ranked Cup (Battle Royale) NAWEvent 7· Oct 13, 2:23 AM UTC | 1 | 0 |
| #69 | Solo Ranked Cup (Battle Royale) NAWEvent 7· Oct 13, 2:05 AM UTC | 0 | 0 |
| #34 | Solo Ranked Cup (Battle Royale) NAWEvent 7· Oct 13, 2:00 AM UTC | 1 | 0 |
| #67 | Solo Ranked Cup (Battle Royale) NAWEvent 7· Oct 13, 1:51 AM UTC | 0 | 0 |
| #44 | Solo Ranked Cup (Battle Royale) NAWEvent 7· Oct 13, 1:47 AM UTC | 0 | 0 |
| #65 | Solo Ranked Cup (Battle Royale) NAWEvent 7· Oct 13, 1:38 AM UTC | 1 | 0 |
| #80 | Solo Ranked Cup (Battle Royale) NAWEvent 7· Oct 13, 1:33 AM UTC | 0 | 0 |
| #84 | Solo Ranked Cup (Battle Royale) NAWEvent 7· Oct 13, 1:29 AM UTC | 0 | 0 |
| #80 | Solo Ranked Cup (Battle Royale) NAWEvent 7· Oct 13, 1:25 AM UTC | 0 | 0 |
| #20 | Solo Ranked Cup (Battle Royale) NAWEvent 7· Oct 13, 1:23 AM UTC | 1 | 0 |
| #14 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:23 AM UTC | 1 | 8 |
| #19 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:15 AM UTC | 0 | 0 |
| #19 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:11 AM UTC | 0 | 0 |
| #16 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:07 AM UTC | 3 | 6 |
| #11 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:00 AM UTC | 4 | 23 |
| #3 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:51 AM UTC | 2 | 49 |
| #17 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:37 AM UTC | 0 | 0 |
| #9 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:31 AM UTC | 2 | 25 |
| #19 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:21 AM UTC | 1 | 2 |
| #2 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:17 AM UTC | 6 | 62 |
| #8 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:02 AM UTC | 5 | 34 |
| #7 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:53 AM UTC | 3 | 33 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.