All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #82 | Champion Teal Knight FNCS Cup Zero Build OCERound 1· Oct 18, 8:45 AM UTC | 0 | 0 |
| #3 | Champion Teal Knight FNCS Cup Zero Build OCERound 1· Oct 18, 8:40 AM UTC | 1 | 51 |
| #86 | Champion Teal Knight FNCS Cup Zero Build OCERound 1· Oct 18, 8:19 AM UTC | 0 | 0 |
| #56 | Champion Teal Knight FNCS Cup Zero Build OCERound 1· Oct 18, 8:14 AM UTC | 0 | 0 |
| #94 | Champion Teal Knight FNCS Cup Zero Build OCERound 1· Oct 18, 8:03 AM UTC | 0 | 0 |
| #71 | Champion Teal Knight FNCS Cup Zero Build OCERound 1· Oct 18, 7:59 AM UTC | 0 | 0 |
| #21 | Champion Teal Knight FNCS Cup Zero Build OCERound 1· Oct 18, 7:53 AM UTC | 0 | 30 |
| #34 | Champion Teal Knight FNCS Cup Zero Build OCERound 1· Oct 18, 7:33 AM UTC | 3 | 23 |
| #29 | Champion Teal Knight FNCS Cup Zero Build OCERound 1· Oct 18, 7:18 AM UTC | 1 | 24 |
| #11 | Reload ZB Duos Cash Cup OCEEvent 6 · Round 1· Oct 18, 5:10 AM UTC | 2 | 19 |
| #9 | Reload ZB Duos Cash Cup OCEEvent 6 · Round 1· Oct 18, 4:49 AM UTC | 4 | 29 |
| #10 | Reload ZB Duos Cash Cup OCEEvent 6 · Round 1· Oct 18, 4:40 AM UTC | 4 | 26 |
| #8 | Reload ZB Duos Cash Cup OCEEvent 6 · Round 1· Oct 18, 4:32 AM UTC | 11 | 44 |
| #10 | Reload ZB Duos Cash Cup OCEEvent 6 · Round 1· Oct 18, 4:17 AM UTC | 3 | 24 |
| #17 | Reload ZB Duos Cash Cup OCEEvent 6 · Round 1· Oct 18, 4:09 AM UTC | 0 | 0 |
| #11 | Reload ZB Duos Cash Cup OCEEvent 6 · Round 1· Oct 18, 4:04 AM UTC | 5 | 25 |
| #19 | Reload ZB Duos Cash Cup OCEEvent 6 · Round 1· Oct 18, 3:55 AM UTC | 0 | 0 |
| #7 | Reload ZB Duos Cash Cup OCEEvent 6 · Round 1· Oct 18, 3:51 AM UTC | 5 | 37 |
| #17 | Reload ZB Duos Cash Cup OCEEvent 6 · Round 1· Oct 18, 3:37 AM UTC | 0 | 0 |
| #10 | Reload ZB Duos Cash Cup OCEEvent 6 · Round 1· Oct 18, 3:33 AM UTC | 5 | 28 |
| #6 | Reload ZB Duos Cash Cup OCEEvent 6 · Round 1· Oct 18, 3:22 AM UTC | 2 | 34 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.