All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #4 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:57 PM UTC | 5 | 54 |
| #9 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:41 PM UTC | 0 | 24 |
| #9 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:27 PM UTC | 4 | 32 |
| #7 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:12 PM UTC | 1 | 34 |
| #11 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:56 PM UTC | 3 | 26 |
| #22 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:42 PM UTC | 0 | 0 |
| #17 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:34 PM UTC | 1 | 10 |
| #9 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:23 PM UTC | 1 | 26 |
| #19 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:08 PM UTC | 1 | 6 |
| #8 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 11, 11:21 PM UTC | 3 | 0 |
| #15 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 11, 11:12 PM UTC | 3 | 0 |
| #3 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 11, 11:03 PM UTC | 5 | 0 |
| #7 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 11, 10:52 PM UTC | 11 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 11, 10:36 PM UTC | 21 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 11, 10:19 PM UTC | 10 | 0 |
| #12 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 11, 10:01 PM UTC | 0 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 11, 9:55 PM UTC | 4 | 0 |
| #19 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 11, 9:48 PM UTC | 1 | 0 |
| #15 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 11, 9:43 PM UTC | 3 | 0 |
| #18 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 11, 9:36 PM UTC | 0 | 0 |
| #6 | Duos Reload Ranked Cup (Battle Royale) BREvent 6· Oct 11, 9:32 PM UTC | 17 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.