Epic power ranking
#9,407
#696 in ME
All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #52 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 3:34 PM UTC | 1 | 2 |
| #11 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 3:28 PM UTC | 3 | 46 |
| #9 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 12:31 PM UTC | 10 | 41 |
| #20 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 12:24 PM UTC | 0 | 0 |
| #19 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 12:21 PM UTC | 2 | 4 |
| #10 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 12:18 PM UTC | 16 | 38 |
| #3 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 12:08 PM UTC | 11 | 65 |
| #5 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 11:51 AM UTC | 11 | 55 |
| #5 | Reload ZB Duos Cash Cup MEEvent 2 · Round 1· Sep 6, 11:36 AM UTC | 15 | 55 |
| #19 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:25 PM UTC | 2 | 4 |
| #18 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:22 PM UTC | 4 | 8 |
| #16 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:20 PM UTC | 0 | 0 |
| #3 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:14 PM UTC | 12 | 65 |
| #20 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:00 PM UTC | 0 | 0 |
| #9 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:58 PM UTC | 4 | 29 |
| #18 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:45 PM UTC | 0 | 0 |
| #18 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:43 PM UTC | 4 | 8 |
| #4 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:38 PM UTC | 12 | 60 |
| #4 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:22 PM UTC | 10 | 60 |
| #10 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:11 PM UTC | 9 | 36 |
| #20 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:02 PM UTC | 1 | 2 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.