All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #14 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 3:52 AM UTC | 4 | 0 |
| #44 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 3:35 AM UTC | 0 | 0 |
| #46 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 3:31 AM UTC | 0 | 0 |
| #26 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 3:27 AM UTC | 0 | 0 |
| #46 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:27 AM UTC | 2 | 0 |
| #21 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:23 AM UTC | 4 | 0 |
| #46 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:12 AM UTC | 0 | 0 |
| #5 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:09 AM UTC | 9 | 0 |
| #5 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 1:40 AM UTC | 2 | 0 |
| #15 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 1:16 AM UTC | 0 | 0 |
| #38 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 1:04 AM UTC | 0 | 0 |
| #23 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 11, 12:34 AM UTC | 2 | 0 |
| #22 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 11, 12:25 AM UTC | 6 | 0 |
| Victory | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 11, 12:14 AM UTC | 5 | 0 |
| #29 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:51 PM UTC | 0 | 0 |
| #20 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:45 PM UTC | 0 | 0 |
| #27 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:32 PM UTC | 1 | 0 |
| #39 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:24 PM UTC | 1 | 0 |
| #30 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:19 PM UTC | 0 | 0 |
| #32 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:13 PM UTC | 0 | 0 |
| #50 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:06 PM UTC | 0 | 0 |
| #41 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:04 PM UTC | 0 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.